Cody Salmond · personal projects

I make games and
the things around them.

Both for work and for fun. Right now that's a 2D action-RPG vertical slice, the Unity framework underneath it, and a couple of small tools I built because I needed them.

Work · 4 projects

What I'm building

Both for work and for fun.
Notes · long-form

Devlog

Uses · stack

What I work with

engine
  • Unity 6 (6000.3.11f1)
  • URP
  • 2D
language
  • C# (Java now and then)
unity systems
  • Addressables
  • Input System
  • Cinemachine
audio
  • FL Studio · chiptunes
  • SfxKit · placeholder synth
writing
  • NovelAI
ai pair
  • Claude Code
  • Unity MCP
os
  • macOS
targets
  • PC
  • Mac
  • Anbernic
  • Retroid
  • Miyoo
Contact

Get in touch

Open to contract work, collaboration, or a good question about the framework. Plain prose is fine.

contact coming soon Setting up a secure channel — check back.